Map & Matchplay:
- Map: koth_pro_viaduct_rc4
- Use server cfg: ugc_4v_koth.cfg
-KOTH maps are played in 2 halves. Halves will end when the cap limit of 3 is reached by one team. The winning team is the first to score 4 TOTAL round wins. If after 2 halves the scores are tied (for example, 3-0, 0-3, a third round is to be played. The winning team is the first to win the first round win. Possible Scores are (4-0, 4-1, 4-2, or 4-3).
- Please remember that Heavy and Medic can not be used at the same time in a game - You may only use one or the other rather than both simultaneously.
Reminders to Team Captains:
- You are required to post in your Match Communications panel every week. Use the Match Comms to coordinate the match date, time, and server.If you submita forfeit win and there are no entries in the match comm panel, then your match may not be accepted by admins.
- Teams are not allowed to change the map under any circumstances
- The winning Team Captain should report the match score as soon as the match is over
Playoffs:
- All Playoff Brackets are Single Elimation Brackets. Top 16 in NA Gold, NA Silver, EU Silver, NA Steel, EU Steel, and NA Iron will participate in Title Bracket. Top 8 in SA Steel and Aus/Nz Steel will participate in Title Bracket. Teams Ranked from 17 to 32 in NA Steel and NA Iron will participate in Consolation Brackets
- 6 Games arerequired to of been played to participate in our playoffs unless stated otherwise.
If you have any questions, please msg anadmin in IRC (#ugc-tf2) or contact us via email located on our Support Page Good luck to all teams!
Good luck and Have Fun to all teams!
-Blazingboy