4v4 S3 Playoffs Grand Finals - Best of 3

Tue, Dec 16, 2014 by Blazingboy

Congratulations to all teams that made it to the ­­Grand Finals­ & ­3rd Place Run-off Matches!

Official Playoff Brackets

Grand Final & 3rd Place Matches are played Best of 3 Maps.

  • Map 1: Home Team picks Map 1, Visiting Team picks starting color on Map 1 - Map is played on Home team's server.
  • Map 2: Visiting Team picks Map 2, Home Team picks starting color on Map 2 - Map is player on Visiting team's server.
  • Map 3: If a Tiebreaker is needed, Teams will play Koth_pro_viaduct_rc4 and Home Team picks starting color - Map is played on Home team's server.
  • Maps are played as one regular-season round (or "half").
  1. KOTH Maps - Played to 3 wins. This map type cannot be tied.
  2. CP Maps - Played to 4 wins or highest score after 30 minutes.­­This map type can be tied after 30 minutes. If this occurs then you MUST play 1 additional Over Time round to determine the winner of the map. Whichever team caps all the points first in the OT round will be declared the winner of that map.­If neither team manages to capture all points during the OT round, a special "sudden death" round is played. During this round, players are not allowed to leave spawn after death, and the team that captures all points or eliminates all enemy players wins.
  3. AD Maps - Played as­ 1 Stopwatch Matchround or "half­" where; (Home Team­attacks and Visiting Team­defends then­ Visiting Team attacks and Home Team defends).­ These map types cannot be tied.
  4. Tug of War ­- Played as 1 Tug of War Match Round or "half"; This map types cannot be tied
  • Optional: Teams may agree to play AD and Tug of War­as a best-of-3 rounds, but both must post their agreement in match comms prior to match.
  • Only maps played in­current Season can be picked.

Map choices must be made and posted to the Match Comms by 11:59 PM (your local time zone)­ on Wednesday December 17th.

If one team does not make a map choice then koth_airfield_b7­ is to be played as their pick.

Teams can still agree on map changes after Monday, but they must be mutually agreed upon and posted in the match comms.

Scoring:

  • Each map win counts as 1 point
  • Possible scores are: 2-1 or 2-0
  • Please post detail map scores in the Match Writeup box when you submit your score
Matches without Match Comms and a Match Writeup with detailed map scores­ (and maps played) will not be accepted!
All­ final match must be Played and Report by 11:59 EST on­ Monday­ December­­22st, 2014
Sign Up for UGC 4v4­Season 4­are NOW OPEN
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Good Luck!
Blazingboy

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  • Fri, Oct 7 - 4v4 Season 27 matches begin October 7th
  • Season: 31
  • Number Match Weeks: 8
  • Team Max Players: 10