Grand Final & 3rd Place Matches are played Best of 3 Maps.
Map 1: Home Team picks Map 1, Visiting Team picks starting color on Map 1 - Map is played on Home team's server.
Map 2: Visiting Team picks Map 2, Home Team picks starting color on Map 2 - Map is player on Visiting team's server.
Map 3: If a Tiebreaker is needed, Teams will play Koth_pro_viaduct_rc4 and Home Team picks starting color - Map is played on Home team's server.
Maps are played as one regular-season round (or "half").
KOTH Maps - Played to 3 wins. This map type cannot be tied.
CP Maps - Played to 4 wins or highest score after 30 minutes.This map type can be tied after 30 minutes. If this occurs then you MUST play 1 additional Over Time round to determine the winner of the map. Whichever team caps all the points first in the OT round will be declared the winner of that map.If neither team manages to capture all points during the OT round, a special "sudden death" round is played. During this round, players are not allowed to leave spawn after death, and the team that captures all points or eliminates all enemy players wins.
Only maps played incurrent Season can be picked.
Map choices must be made and posted to the Match Comms by 11:59 PM (your local time zone) on Monday December 15th.
If one team does not make a map choice then cp_badlands is to be played as their pick.
Teams can still agree on map changes after Monday, but they must be mutually agreed upon and posted in the match comms.
Each map win counts as 1 point
Possible scores are: 2-1 or 2-0
Please post detail map scores in the Match Writeup box when you submit your score
Matches without Match Comms and a Match Writeup with detailed map scores (and maps played) will not be accepted!
All final match must be Played and Report by 11:59 EST on Sunday December 21st, 2014