Mon, Jul 28, 2014 by blazingboy

Round 2: Who will reach the­semifinals? This Week Map is koth_pro_viafuct_rc4.

Map & Matchplay:
- koth_pro_viaduct_rc4
- Use server cfg: ugc_6v_koth.cfg

- Match Play:­ The winning team is the first to score 4 TOTAL round wins. KOTH maps are played in 2 halves. The first "half" will end when the cap limit of 3 is reached by one team. The match ends when one team reaches a combined score of 4 round wins in the match. Note: There is no time limit on KOTH maps. ­ For more information on match play and scoring please continue reading the following ­Forum News Thread

Reminders to Team Captains:
- You are required to post in your Match Communications panel every week.­
- Use the Match Comms to coordinate the match date, time, and server­- Teams are not allowed to change the map under any circumstances.­
- The winning Team Captain should report the match score as soon as the match is over.

If you have any questions, please msg and admin in IRC (#ugc-tf2) or contact us via email located on our ­­­Support Page

Good luck to all teams!
-Blazingboy

Sun, Jul 20, 2014 by blazingboy

A big congratulations to every team that made it to the playoffs! The playoff brackets are slowly being populated as Week 8 comes to a close. Once all matches have been accepted and disputes have been settled in your division I will start populating the bracket for your division. So please check back often. All brackets and schedules are projected to be out by Sunday July 20th at the latest. Re

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