Map & Matchplay:
- Map: koth_viaduct_pro5
- Use server cfg: ugc_6v_koth.cfg
- Match Play: - Match Play: The winning team is the first to score 4 TOTAL round wins. KOTH maps are played in 2 halves. The first "half" will end when the cap limit of 3 is reached by one team. The match ends when one team reaches a combined score of 4 round wins in the match. Note: There is no time limit on KOTH maps. For more information on match play and scoring please continue reading the following forum news thread.
Please visit our downloads page to download the newest version of viaduct, koth_viaduct_pro5!
Reminders to Team Captains:
- You are required to post in your Match Communications panel every week. Use the Match Comms to coordinate the match date, time, and server. If you submit a forfeit win and there are no entries in the match comm panel, then your match may not be accepted by admins.
- Teams are not allowed to change the map under any circumstances.
- The winning Team Captain should report the match score as soon as the match is over.
If you have any questions, please msg an admin in IRC (#ugc-tf2) or contact us via email located on our staff page.
Good luck and Have Fun!
-Firefly