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[   League Chat:  IRC #UGC-tf2    Steam:  UGC STEAM GROUP    Our TF2 6vs6 League  ]
UGC-TF2 7vs7
Summer League Season 3 begins June 4th! *open for new teams
[ Join the League: :  Leaders: Login to Post to Match Comms  ]
 
For Season 3, our League is setup as a Seasonal League. We have 3 weeks of preseason, 8 weeks season and a 3 week elimination playoff. Join UGC now, and start planning some fun and intense competition!
 
  Latest TF2 7vs7 News
 

(page 1 of 11) Previous Page | Next Page
Week 5 cp_granary Top
by Fornaught on Sat, 6/27/09 at 12:03 PM

cp_Granary

The CP standard. Please use the ugc-cp.cfg for granary. Cynus is away for a week or so, if you need help with 7vs7 issues please pm Truckerpete or Forn. Good luck!

Regular Season Week 1 06/25 CP_Gravelpit Top
by Cygnus on Mon, 6/22/09 at 12:49 PM

cp_Gravelpit

This weeks map is an old favorite, cp_Gravelpit. Please use the ugc-ad.cfg for gravelpit.

We currently have an uneven number of teams which means 1 active team will have a bye week. This week it will be the Supers. If you don't have your rosters completed now is the time to get them done.

On a final note, please make sure you are reporting your matches. If you are not sure how to do this please ask a UGC TF2 admin for assistance. Thank you!

Good luck to all the teams!
cp_resonance_rc3fixed Top
by Fornaught on Thu, 6/18/09 at 9:03 PM
The map author released a version that fixes a missing sign texture, unfortunately it is named the same as the unfixed version.

This is the fixed version, a client with the unfixed can play on an updated server but will still be missing those textures:
cp_resonance_rcs with fix from FPSBanana.

Or you can agree to play a different map.

Pre-Season Week 3 06/18 cp_reasonance Top
by Cygnus on Sun, 6/14/09 at 8:00 AM

cp_Reasonance_rc3

This weeks map is a custom cp map called Resonance. We are using the newest version of the map - cp_resonance_rc3, available on our files page. Please use the ugc-cp.cfg for Resonance.

As we reach the end of pre-season, I would like to remind clans to finish up your rosters and set your state to ready so we can get you scheduled for matches. I would also like to remind all of you to use the match comms to communicate with the other team.

Good luck to all the teams!
Pre-Season Opener 06/04 pl_hoodoo_final Top
by Cygnus on Sat, 5/30/09 at 11:53 AM

pl_Hoodoo
We would like to welcome everyone to the summer season of UGC 7v7! We have made quite a few changes to make our league more competitive. We will kick off pre-season with a custom pl map. Hoodoo is a 3 stage pl and offers some variety to class play.

Please use the ugc-ad.cfg for Hoodoo.

Good luck to all the teams!
53 News Items (page 1 of 11) Previous Page | Next Page

Finals 8/31
UPCOMING MAPS
Thu, 7/2 cp_granary
Thu, 7/9 cp_follower
Thu, 7/16 cp_pro_dustbowl
Thu, 7/23 pl_badwater
Thu, 7/30 cp_fastlane
Thu, 8/6 cp_badlands
Thu, 8/13 cp_well
Thu, 8/20 Playoffs 1
Thu, 8/27 Playoffs 2
Mon, 8/31 Final Match
 
Summer 7vs7 Facts
  7vs7 Summer Season 3
6/1/09 - 8/31/09
3 Preseason & 8 Season matches, followed by a 3 week elimination playoff.
  Match Day & Time
Matches must be played before Thursday 9:30pm ET
  Player Size
Summer League 7vs7
  Class Limits
Limit of: 1 medic, 1 demo, 2 per class
*Open for team vote at end of Preseason
  Weapons
Settings: no crits, no damage spread
Unlockables: All unlockables are Allowed, execpt Scout's Sandman.
  CP Maps
ie: cp_granary
Use config "ugc-CP.cfg"
First 3 mapround wins in each 25 min MatchRounds, highest combined score from 2 Matchrounds wins match.
Tied score results in an OT round, first all-cap wins.
  CP-AD Maps
ie: cp_gravelpit, pl_badwater
Use config "ugc-AD.cfg"
Stopwatch rules used in 2/3 Match Rounds.
Tied combined score results in an OT round.
7vs7 Season 2 Record
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Clan Leaders now have integrated Match Comms on our website. Login to post.
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To temporarily connect to IRC without installing MIRC program, use the web chat links at the top of each league page.
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