Match Play
- Map: koth_pro_viaduct_rc4
- Use server cfg: "ugc_HL_koth.cfg"
- Match Play: The winning team is the first to reach 4 total capture points. The match is played in two match-rounds. The first round plays until a team reaches 3 capture points. The second round is played until a team reaches 4 total cap points (including caps from first match-round). If teams are tied (for example, 3-0, 0-3) after 2 rounds, play a 3rd round where the first cap wins. For more details please see this forum thread.
Reminders for Team Leaders:
- You are required to use the Match Comm panel every week to coordinate your match date, time and server. You can access this by logging into the site with your leader username and password that was sent to you when your team was created. Forfeit matches will not be accepted if there are no posts in the Match Comm panel!
- If you need to rent a UGC server for your match, the instructions are listed in your Match Comm panel.
- The winning Team Captain should report the match score as soon as the match is over.
- Teams are not allowed to change the map under any circumstances.
If you have any questionsplease contact your Division Manager,msg anadmin in IRC Chat Support #ugc-tf2 or contact us via email located on our Support Page
GOOD LUCK TO ALL TEAMS!
-Snowblindfrog