6v6 S16 Week 3 - koth_pro_viaduct_rc4

Sun, Oct 5, 2014 by blazingboy

Updated whitelist:
The whitelist has been updated to ban the BASE Jumper. Please grab a copy from our ­Downloads page­and make sure your serves are updated before the next match!

Map & Matchplay:
- koth_pro_viaduct_rc4
- Use server cfg: ugc_6v_koth.cfg

- Match Play:­ The winning team is the first to score 4 TOTAL round wins. KOTH maps are played in 2 halves. The first "half" will end when the cap limit of 3 is reached by one team. The match ends when one team reaches a combined score of 4 round wins in the match. Note: There is no time limit on KOTH maps. ­ For more information on match play and scoring please continue reading the following ­Forum News Thread

Reminders to Team Captains:
- You are required to post in your Match Communications panel every week.­
- Use the Match Comms to coordinate the match date, time, and server­- Teams are not allowed to change the map under any circumstances.­
- The winning Team Captain should report the match score as soon as the match is over.

If you have any questions, please msg and admin in IRC (#ugc-tf2) or contact us via email located on our ­­­Support Page

Good luck and have fun­to all teams!
-Blazingboy

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  • Season: 44
  • Number Match Weeks: 8