This week's map
cp_process_final (use server cfg: ugc_HL_standard.cfg)
The winning team is the first to score 5 TOTAL round wins, or the highest score after two halves. Halves can end when either the 30 min time limit is reached or when the cap limit of 4 is reached. OT: A tied total score results in an Overtime (OT) round, which is played to first round score. For more details and guides on how to play 5CP maps please see this forum thread.
Reminders for Team Leaders:
- Make sure you have a current copy of the whitelist on your server. This can be found on our Downloads Page.
- You are required to use the Match Comm panel every week to coordinate your match date, time and server. You can access this by logging into the site with your leader username and password that was sent to you when your team was created. Click on the Match List tab to find this week's matchup. Forfeit matches will not be accepted if there are no posts in the Match Comm panel!
- If you need to rent a UGC server for your match, please go here.
- The winning Team Captain should report the match score as soon as the match is over.
GOOD LUCK TO ALL TEAMS!
This week's map koth_ramjam_b8b (use server cfg: ugc_HL_koth.cfg) For more information on Ramjam and why we are using version b8b please read the following
This week's map - Map: cp_gullywash_final1(use server cfg: ugc_HL_standard.cfg) - Match Play: Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 is reached or the 30 min time limit is reached. The winner of the match is the first to score 5 total round wins or the team with the highest score after 2 ha