Final Matches are played Best of 3 Maps (Maps are played as 1 half only)
Map 1: Home Team picks Map 1, Visiting Team picks starting color on Map 1, Map is played on Home team's server.
Map 2: Visiting Team picks Map 2, Home Team picks starting color on Map 2, Map is played on Visiting team's server.
Map 3: If a Tiebreaker is needed, Teams will play Koth_pro_viaduct_rc4 and Home Team picks starting color, Map is played on Home team's server.
KOTH Maps - Played to 3 wins. This map type cannot be tied.
CP Maps - Played to 4 wins or highest score after 30 minutes.This map type can be tied after 30 minutes. If this occurs then you MUST play 1 additional Over Time round to determine the winner of the map. Whichever team caps all the points first in the OT round will be declared the winner of that map. If neither team manages to capture all points during the first OT round, a second special OT round is to be played. In this round, whichever team caps the center CP first wins the game. Note: This ONLY occurs if a 2nd OT round is actually needed.
Payload and Attack/Defend Maps - Played as1 half (i.e. each team attacks and defends once). These map types cannot be tied.
Optional: Teams may agree to play Payload/AD like a normal match instead of just 1 half, but both must post their agreement in match comms prior to match.
Only maps played in regular season or playoffs of the current Season can be picked.
Map choices must be made and posted to the Match Comms by 11:59 PM (your local time zone) on Saturday December 13th.
If one team does not make a map choice then pl_badwater is to be played as their pick.
Teams can still agree on map changes after Saturday, but they must be mutually agreed upon and posted in the match comms.
Each map win counts as 1 point
Possible scores are: 2-1 or 2-0
Please post the map list you played and the scores per map in the Match Writeup box when you submit the scores.
Matches with Match Comms and Match Writeup with detailed map scores (and maps played) will not be accepted!
Official Playoff Brackets
This week's map
- Map: pl_badwater (use server cfg: ugc_HL_stopwatch.cfg)
- Match Play: Stopwatch maps are played in 2 halves where each team attacks once and defends once in each half. The Home tea